World of Warcraft Forever’s beta was set to end October 20, but Blizzard announced via X/Twitter that it would extend the test by three days, with the new end date now October 23 at 10am PT / 1pm ET, according to IGN.

Name reservations will open October 27, allowing players to reserve names for up to three characters, though Blizzard requires names to follow its rules.
The beta has drawn unusually strong engagement since launching in September. According to Blizzard developers cited in the report, they were surprised by player turnout—over one million characters have been created during the test phase alone. The full game launches November 4, when players will need either an active subscription or a temporary friend code to play.
WoW Forever aims to recreate the experience of early World of Warcraft while maintaining the spirit of the original game. Blizzard has intentionally avoided some modern quality-of-life features, such as shared tagging in combat, to preserve that classic feel. However, the team has included select content from later in WoW’s history, such as the ‘Kyle’s Gone Missing’ quest in Mulgore, to balance authenticity with player expectations.
The beta period has not been without issues. Blizzard has enforced strict moderation, cracking down on gold selling and policing character names closely. Griefing has also been documented, with some players placing campfires at new player spawn points to kill characters before the introductory cinematic completes.
Players still in the beta should note that all progress will be reset when the game officially launches. Those who haven’t participated yet still have a few days remaining to test the experience before name reservations begin.
Key facts
- WoW Forever beta extended from October 20 to October 23 at 10am PT / 1pm ET
- Name reservations open October 27 for three characters per player
- Over one million characters created during beta since September launch
- Full game releases November 4, requiring subscription or friend code
- Blizzard avoided modern quality-of-life features like shared tagging but included some later content like specific quests
